The “flinch-master” stands in the middle of the circle and either throws a tennis-ball or pretends to throw a tennis-ball to someone in the circle. If the “flinch-master” throws the ball to you, then you must catch it - if you drop it then you are out. If the “flinch-master” fakes throwing it to you, you cannot move – if you flinch in anyway then you are out. The last person remaining is the new “flinch-master” for the next round. Some other tips for this game are to make the participants keep their arms at their sides and make the circle smaller if it is too hard to get people out.
Taught by: Brian
Saturday, December 27, 2008
Flinch-Master
Posted by
RTQ
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5:17 AM
Labels: Low Energy
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